👻 Ghost Hunters Corp 👻 |
Text extracted directly from the game (updated 2022-08-12 12:44:22). Fully [sic]. |
Here are the basic steps to complete your mission:
1) Choose your mission carefully. Different difficulty levels may appear on the mission board. The higher the difficulty, the more often the entity will manifest and attack.
2) Once the mission has started, head to the back of the vehicle and check the white-board for your side-objectives. The nearby on-board computer will provide you with the equipment that you have previously purchased from the Ghost Market.
3) Place or use tools/equipment that will help you determine the various pieces of evidence within the haunting site.
4) Once a piece of evidence is found, open your tablet, open the Ghostpedia app and enter the evidence in the appropriate section. You will also need to figure out what type of entity is causing the paranormal activity by observing its appearance, interactions, movements, and general behavior.
(A description of each entity type can be found in the Ghostpedia).
5) Once the type of entity has been identified, select it within the Category section in the Ghostpedia app.
6) You must now exorcise the entity!
To do this, the Ghostpedia app will calculate the evidence you've provided and give you the appropriate exorcism protocol to follow. Open the protocol by clicking the green button at the bottom of the Ghostpedia app. You will have to complete all of the exorcism steps to fully banish the evil entity from the world.
7) Once the spirit has been exorcised, and the side-objectives completed (or not), all you have to do is return to the base!
Some beginners tips:
- If you flee the mission without exorcising the entity, the equipment you deployed or placed outside of the vehicle will be left behind. (so if you must flee, be sure to bring as much of your equipment back to the vehicle as you can, first!)
- In multiplayer, bringing your teammate's unconscious body back to the vehicle will allow them to recover some of the money and experience from the mission.
- The ghost will react to simple requests and names that are often used to refer to it. To interact with them, you will have to use expressions like:
“Name (Ghost/Spirit/...) + Action (Write/Light/Speak/Say/...)”
I come in peace
Hi, I'm a friend
Can you open a door
Spirit, turn on the lighter
Spirit, show yourself
I've come to exorcise you
Can you come here
Spirit, give us a sign
Can you move an object
Do you want to talk to us
Can you hear me
Can you write in the book
Cursed object
Invisible cursed object
Ghostly writing
Ghost
Summoning pentacle
Haunting origin
Fainted hunter
Wall writing/drawing
Three years already!
Wed, 17 Jul 2024 21:54:51
[Public] New Behaviors & Randomization fixes - 03/28/2024
Mon, 18 Mar 2024 16:03:58
[Public] And a Happy New Year! - 01/15/2024
Thu, 11 Jan 2024 11:05:26
[Public] Spectator Mode & New Entity - 12/18/2023
Mon, 18 Dec 2023 09:10:41
[Beta] Spectator Mode & New Entity - 12/12/2023
Tue, 12 Dec 2023 11:02:21
Hotfix - 11/16/2023
Mon, 13 Nov 2023 09:19:45
Flashlight A conventional flashlight with limited vision and medium range. It can be used as a secondary item. |
High-Power Flashlight A powerful flashlight with a wide beam and high range. |
Tripod Spotlight A stationary floodlight, it can illuminate a large area with medium range. |
MEL-8G0 A compact device that can detect the presence of nearby paranormal occult energies (OCC) as well as the surrounding temperature. It is very practical for investigating interesting sections of large buildings. It detects Pentagrams, Cursed Objects, Wall Writing, and Orbs. This equipment must be activated to work. |
Thermometer Allows you to remotely measure the temperature at a specific point. If a temperature reading is performed directly on the spirit, the message "ER.0" will display.
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EMF K2 Allows you to detect electromagnetic waves generated by the spirits nearby. The power and the stability differ depending on the type of spirit.
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Entity Analyzer Allows you to analyze a nearby entity. Some entities cannot be analyzed.
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Occult Meter This device allows you to detect the presence of nearby cursed objects generating occult and paranormal energies (OCC). Cursed objects which return with you after a mission can be sold as evidence for extra cash reward. |
Photo Camera This device is equipped with a night vision system. It allows one to view cursed objects that are invisible to the naked eye, as well as capture photos to be sold as evidence after a mission. |
Writing Book This book comes with a pencil that the entity may interact with. It is strongly recommended to vocally ask them to use it. Depending on to the attributes of the spirit, they may write or draw. The entity uses the energy of the Hunter to write in the book, so it is recommended to keep the book in hand for the entity to use. |
Spirit-Box This device allows you to intercept EVP (Electronic Voice Phenomena). This will help you to identify the type of entity present. The spirit world will be able to more easily perceive you and your interaction opportunities will be more frequent, while the Spirit-Box is being used. |
Coarse Salt Crystals Some entities fear this mineral. These crystals can be employed in several different ways: - By throwing them to exorcise the entity. |
Standard Camera Cameras facilitate visual coverage of haunted places. Thanks to the night vision function, you will be able to spot and identify any entities that pass nearby. It is able to detect objects or elements invisible to the naked eye. |
High-Def Camera Cameras facilitate visual coverage of haunted places. Thanks to the night vision function, you will be able to spot and identify any entities that pass nearby. It is able to detect objects or elements invisible to the naked eye. Equipped with a motorized tripod, this model can be remotely controlled. |
Instant Camera The powerful and limited flash of this modified camera will exorcise certain entities that hate light. Also, invisible objects or elements flashed at close range will be exposed. |
Neutrino-Gun This energizing gun with advanced technology emits a neutrino beam able to hurt or exorcise the spirit according to the entity's attributes. It can also destroy the curse within an object when required for an exorcism. Equipped with a neutrino-generator, it recharges automatically. |
Holy Water Blessed in an monastery by monks, this vial of holy water must be thrown on the entity when it is visible to exorcise them. It may also be used to cleanse a Summoning Pentagram after it has been made visible by the Instant Camera. |
Crucifix This instrument can protect you from hostile entities within its range. This effect is stronger against demons. Can be hand-held or thrown on the ground. |
Salt Shotgun This modified gun can shoot Salt Crystals at the entity, at any range. To reload, Coarse Salt Crystals are needed in your inventory. |
Aggression Indicator Analyzes the local energies to detect entity assaults. When an entity is nearby, it will light up yellow. If the entity is attacking, it will light up red. |
Incense Stick The smoke from the incense stick will repel the entity if it is close enough to the stick. Also utilized to cleanse haunted rooms. |
Tiger Eye Stone The paranormal aura radiating off of this stone will exorcise certain entities that fear it. The object can be thrown on the ground close to an area the entity frequents. |
Exorcism Book Allows you to exorcise certain kinds of entities by reciting its holy verses. The text must be read aloud, and within the haunted location. |
Mary Statue Beautiful, sparkling and imbued with a mystical holy power, this statue will ward off certain types of entities, such as Revenants, Dolls, or even Children, acting as a protective shield. However, the power of this heavy statuette will only have an effect if it is placed on the ground. |
These entities are easily identifiable by their appearance, resembling a demonic doll.
These entities can take any form.
The entity does not have a separate consciousness, it is merely the embodiment of a memory of the past that has remained engraved in the present. This entity is rather easy to exorcise and is not a real threat.
As far as we know, this is the spirit of a woman wrongly accused of witchcraft that was burned alive. She believes that she can come back to life in exchange for souls.
- Those that modify the surrounding magnetic fields, which can be identified using an EMF K2 when the identity is moving.
- Those that alter the magnetic fields by creating or absorbing them, which can be measured with the help of [FUTUR ITEM]
So much so that a device that can scan all surrounding elements was able to be developed, making it possible to detect electromagnetic anomalies and disturbances which are then compiled into data values.
These values ​​can vary from one entity to another.
When an entity moves through the dwelling it haunts, or stays in a room for some time, it absorbs the heat emitted by surrounding objects, causing (sometimes significant) drops in temperature.
Most entities absorb enough to reach a temperature of 0, but more powerful entities can cause negative temperatures by absorbing radiation from objects around them too violently.
They can use a human as a host, and thanks to an automatic writing book, can write their wishes and desires inside.
However, some entities manage to communicate on their own by leaving messages or drawings on the walls, the ceiling, the floor, or any flat surface big enough.
Thanks to the Spirit-Box, hunters can capture EVP (Electronic Voice Phenomena) or radio waves diverted by the entity.
Some entities can communicate with visitors without a Spirit-Box to act as an intermediary. These entities use the resonance created by the walls of the building to speak or provoke strange moans.